RocketJumpCascade ETB1 Update








This is an early test build of RocketJumpCascade
The purpose of this build is to allow people to try the systems I have so far, let me know how it plays!
- The gameplay loop has been updated start by entering a rift to play
- As you navigate the rifts you will find a terminal to make it back to the hub
- In the hub are also some experimental rift spawners to try some other maps I made
- A hidden challenge map is also unlockable in this build
The rift generation is extremely bad, you might need to spam R to load a new map occasionally
There isn't any save progress at this time so just try exploring around the world of RJC
General Updates
- Updated menus
- Added new shader system
Player Updates
- Updated Player collision with rocket - this fixed a lot of the unresponsive rocket jumping
- Updated the rocket firing - still needs a few fixes
- Fixed ammo counter problems
- Updated ammo count to auto reload when you reach 0
- Updated rocket blast force
- Update the dash ability (its more of a "float" for now)
Map Updates
- Updated map generation layouts
- Updated to a new hub area
- Updated HubMap portal locations
Download this Early Test Build 1 and let me know how it goes in the comments below
Files
Get RocketJumpCascade
RocketJumpCascade
Adventure through the Rift by bunnyhopping and rocketjumping!
Status | In development |
Author | Jamacanbacn |
Genre | Adventure, Platformer |
Tags | FPS, movement, Parkour, rocketjump, Singleplayer, Speedrun |
Languages | English |
Accessibility | Configurable controls |
More posts
- RocketJumpCascade v0.03 - SewerTown update1 day ago
- RocketJump Cascade ETB2 Demo45 days ago
- Looking for early Discord gametesters89 days ago
- RocketJumpCascade ETB2 Progress updateOct 24, 2022
- RocketJumpCascade progress update on ETB1Jul 22, 2022
- RocketJump Game Super Early Test build available to downloadJul 08, 2022
- Path to AlphaJul 07, 2022
- Some gameplayJul 04, 2022
- More level design workJun 29, 2022
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